A curated library of books, papers, and essays.
Kept intentionally small. The goal is not volume. It is usefulness, framing, and the ideas that continue to sharpen how the future gets interpreted.
Books
Christopher Alexander
A foundational reminder that environments shape behavior long after the design presentation ends.
Don Norman
Still one of the clearest explanations of friction, affordance, and quiet usability.
James C. Scott
A useful caution against systems that oversimplify people and place.
Tim Wu
A recurring prompt to think in layers, control points, and platform history.
Papers
Mark Weiser
Ambient computing remains one of the most relevant unfinished ideas in technology.
Vaswani et al.
A technical shift whose downstream effects will likely reshape interface design itself.
William H. Whyte
Not a paper in the narrow academic sense, but essential research on how environments affect human behavior.
Essays
Paul Graham
A classic on how invisible fragmentation affects quality of thought.
Various
Useful not because every conclusion is right, but because the coordination questions are real.
Field notes
A lens I keep coming back to when retail gets reduced to branding alone.